
Alibi
2024 - Present
2D Puzzle Adventure Game
Roles: Narrative Lead
Tool: Unity, Figma, Google Suite
Alibi is a narrative-driven, 2D Puzzle Adventure game about unresolved past traumas. Players take on the role of a troubled therapist who can travel into others’ memories to liberate them from triggering deja-vu moments, and to use this power to find a missing high school friend she feels guilty towards.
As the Narrative Lead, I collaborated with the director and team leads to shape the game's narrative framework, aligning story with gameplay. My responsibilities included:
Writing detailed story beat documents to guide level design and gameplay progression.
Delivering key narrative assets, such as world lore, dialogue scripts, and item descriptions.
Managing the workflow for the narrative team, coordinating deliverables with other departments to support a narrative-driven development process.

