Alibi

2024 - Present
2D Puzzle Adventure Game
Roles: Narrative Lead
Tool: Unity, Figma, Google Suite

Alibi is a narrative-driven, 2D Puzzle Adventure game about unresolved past traumas. Players take on the role of a troubled therapist who can travel into others’ memories to liberate them from triggering deja-vu moments, and to use this power to find a missing high school friend she feels guilty towards.

As the Narrative Lead, I collaborated with the director and team leads to shape the game's narrative framework, aligning story with gameplay. My responsibilities included:

  • Writing detailed story beat documents to guide level design and gameplay progression.

  • Delivering key narrative assets, such as world lore, dialogue scripts, and item descriptions.

  • Managing the workflow for the narrative team, coordinating deliverables with other departments to support a narrative-driven development process.

Sample Dialogue

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Worldship